Click to go up, release to go down, dodge stuff, get highscore

✓ Create a game world with a floor. The world will scroll from right to left endlessly.

✓ Add a player character that falls when no input is held, but rises when the input is held.

✓ Add obstacles that move from right to left. Feel free to make more than one type of obstacle.

✓ Obstacles can be placed in the world using a script so the level can be truly endless.

✓ Obstacles should either be deleted or recycled when they leave the screen.

✓ The score increases with distance. The goal is to beat your previous score, so the high score should be displayed alongside the current score.

Bonus Goals:

✓ Save the high score between play sessions.

✓ The jetpack is a machine gun! Add bullet objects that spew from your character when the input is held.(not bullets, but bubbles)

✓Particle effects are a fun way to add game juice. Mess around with some here, making explosions or sparks when things get destroyed!



Assets used:

https://godotshaders.com/shader/2d-outline-inline-configured-for-sprite-sheets/

https://o-lobster.itch.io/platformmetroidvania-pixel-art-asset-pack

https://crusenho.itch.io/complete-ui-essential-pack

https://jdwasabi.itch.io/8-bit-16-bit-sound-effects-pack

Published 8 hours ago
StatusReleased
PlatformsHTML5
AuthorRogueAbyss
GenreAction
Made withGodot
TagsArcade, one-button

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